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Van der Sterren - In black and white ( The chess autobiography of a world championship candidate)
In Black and White is probably the most honest autobiography ever published by a chess grandmaster. It covers Paul van der Sterren’s rise to the chess elite, but above all, his struggle to become a better player, his insecurities and the difficulties he encountered.
This book provides a hugely illuminating insight into the life of a chess professional, but there is a lot in his story that will resonate with players of any level. From his first moves on the chess board to his Candidates Match against Gata Kamsky, only four steps away from the World title – everything is described in great detail and with the utmost frankness by the Dutch grandmaster. The story doesn’t end there – the book’s final part describes the slow decline of an ageing pro and his eventual shift to meditation and mindfulness.
The Dutch edition of In Black and White, which contains more than 300 deeply analysed games and fragments, was published in 2011 and has achieved cult status. With this English translation, it will finally get a well-deserved wider audience.
Paul van der Sterren (1956) was a professional chess player for over twenty years. He won the Dutch Championship in 1985 and 1993 and played for the Dutch team at eight Olympiads. Van der Sterren lost to Gata Kamsky after a great fight in a Candidates Match in 1994. He has written several chess books, of which Fundamental Chess Openings (2009) is the best known. In Dutch, he has also written several books on mindfulness. 768 pages
Chessboard Black/Maple
This 48x48cm veneer chessboard has been crafted from maple and mahogany. This fine chess board has a square size of 50mm and it is ideal for our larger chessmen with a King height of 90mm. This board is available with or without alphanumeric notation.
Pervakov/Dvoretsky - Studies for Practical Players book 2 (Improving Important Endgame Concepts
This book – the sequel to Studies for Practical Players released over a decade ago – is mostly aimed at practical players who wish to improve their chess skills by developing imaginative and preventive thinking, while perfecting calculation of variations and knowledge of basic endings. In addition, this work will certainly be appreciated by every lover of beauty, logic and paradoxicality of the game. 176 pages
Hanabi
Hanabi : alliez vos forces pour tirer les plus beaux feux d'artifice !
Hanabi est un petit jeu de cartes coopératif dans lequel les joueurs doivent collaborer afin de monter un spectacle de feux d'artifice digne de ce nom !
Le principe est innovant car vous devez tenir vos cartes à l'envers sans savoir ce qu'elles représentent : seuls vos coéquipiers seront à même de vous informer sur votre propre jeu.
Chaque joueur peut à son tour soit donner une information sur une couleur ou sur une valeur de cartes appartenant à un partenaire, soit défausser une carte, soit jouer une carte.
Il vous faut donc compter sur l'entraide au sein de votre équipe afin de constituer des suites de cartes de couleurs et de valeurs différentes représentant un feu d'artifice réussi.
Hanabi est un petit jeu au thème et au mécanisme pleins d'originalité qui fait appel à la mémoire et crée des interactions intéressantes entre les joueurs. En plus il est présenté dans une petite boîte en métal, jolie et pratique à la fois !
A savoir : ce jeu est signé Antoine Bauza, star montante dans l'univers du jeu de société, auteur du célèbre 7 Wonders et d'autres jeux de coopération comme Ghost Stories et Donjon de Naheulbeuk (également disponibles sur ce site).
Voir la fiche du jeu 7 Wonders
Voir la fiche du jeu Ghost Stories
Voir la fiche du jeu Donjon de Naheulbeuk
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Backgammon tome II : Jeu positionnel avancé
Ce second tome est divisé en trois parties. La première poursuit l'analyse des thèmes principaux du milieu de jeu (Slots, Splits, Golden point...). La deuxième partie traite des fins de partie, c'est-à-dire de la sortie des pions. Enfin, la dernière aborde les concepts les plus délicats du backgammon : contrôle de l'outfield, backgame, timing.